Title

Environment Artist

Responsibility

Work in a small team of dedicated professionals.
Create Environment and Prop art assets according to concept art and Lead Artist instructions.
Model art assets in blender.
Create Textures and Materials in Substance Painter and / or Photoshop.
Setup Engine Materials for usage of the objects in game.

Qualifications

  • Experienced in 3d modelling
  • Experienced in texturing
  • Experienced in node based texture / material creation tools (e.g. Substance Designer)
  • Very good problem solving skills
  • Good technical understanding of normal map baking
  • Good communication skills (english a must)
  • Have at least one shipped title as artist
  • Experience with HDR asset creation a plus

Location

On-site in our Frankfurt, Germany offices
We offer flexible working conditions including flexitime, 2 days remote work allowance, part-time contracts etc.


On KAIKO GmbH:

KAIKO GmbH is a small but experienced video game developer.
With more than 30 years of game development experience, the founders still work hands on in the development of our titles.
We have a friendly work environment, work sane hours and allow everbody to leave their mark in our products.
As a company we always strive for competence and reliability and keep ourselves from corporate bullshit or buzzwording.
In 2021 we joined the THQ Nordic Group to work with their talented people and amazing franchises.

How to apply :

Send your CV, resume and work samples via email to jobs@kaikogames.com